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							- export default {
 
-     data(){
 
-         return {
 
-             startX:0,
 
-             startY:0,
 
-             clientX:0,
 
-             clientY:0,
 
-         }
 
-     },
 
-     methods:{
 
-         mytouchstart(e) {
 
-         	this.clientX = 0;
 
-         	this.clientY = 0;
 
-         	this.startX = e.changedTouches[0].clientX;
 
-         	this.startY = e.changedTouches[0].clientY;
 
-         },
 
-         mytouchmove(e) {
 
-         	let startX = this.startX // 开始x坐标 
 
-         	let startY = this.startY //开始y坐标
 
-         	let touchMoveX = e.changedTouches[0].clientx //滑动变化坐标 
 
-         	let touchMoveY = e.changedTouches[0].clientY //滑动变化坐标 
 
-         	this.clientX = touchMoveX - startX;
 
-         	this.clientY = touchMoveY - startY;
 
-         },
 
-         mytouchend(e) {
 
-         	let startX = this.startX; // 开始x坐标
 
-         	let startY = this.startY; //开始y坐标
 
-         	let touchMoveX = e.changedTouches[0].clientX; //滑动变化坐标 
 
-         	let touchMoveY = e.changedTouches[0].clientY; //滑动变化坐标 
 
-         	let angle = this.angle(
 
-         	{
 
-         		X: startX,
 
-         		Y: startY
 
-         	}, {
 
-         		X: touchMoveX,
 
-         		Y: touchMoveY
 
-         	})
 
-         	//滑动角度超过45retrun
 
-         	// console.log(Math.abs(angle), "Math.abs(angle)")
 
-         	if (Math.abs(angle) > 45){//上下滑动
 
-         		if (touchMoveY > startY && (touchMoveY - startY)>20) { //下滑
 
-         			console.warn("***touchend-下滑***",touchMoveY - startY);
 
-         			this.downScroll && this.downScroll()
 
-         		}
 
-         		if (startY > touchMoveY && (startY - touchMoveY)>20) { //上滑
 
-         			console.warn("***touchend-上滑***",startY - touchMoveY);
 
-         			this.upScroll && this.upScroll()
 
-         		}
 
-         		
 
-         	}else{//左右滑动
 
- 				if (startX > touchMoveX && (startX - touchMoveX)>50) { //左滑
 
- 					console.warn("***touchend-左滑***",startX - touchMoveX);
 
- 					this.leftScroll && this.leftScroll()
 
- 				}
 
- 				if(touchMoveX > startX && (touchMoveX - startX)>50){//右滑
 
- 					console.warn("***touchend-右滑***",touchMoveX - startX);
 
- 					this.rightScroll && this.rightScroll()
 
- 				}
 
-         	}
 
-         },
 
-         angle(start,end){
 
-         	let _X = end.X - start.X;
 
-         	let _Y = end.Y - start.Y;
 
-         	if(_X == 0) return 90;
 
-         	return 360 * Math.atan((_Y / _X) / (2*Math.PI))
 
-         },
 
-     }
 
- }
 
 
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